3DMark Solar Bay is a cross-platform benchmark for ray tracing capable Windows and Android devices. Use Solar Bay to test and compare the graphics performance of the latest high-end phones, tablets, and lightweight PCs.
Benchmark | 3DMark Solar Bay |
Platforms | Windows, Android, iOS |
Target hardware | Smartphones, tablets, notebook PCs |
Workloads | Graphics Test measuring GPU performance |
Graphics API | Vulkan 1.1* (Android, Windows), Metal (iOS) |
Rendering resolution | 2560 × 1440 |
Solar Bay uses the Vulkan 1.1 graphics API. For ray tracing , it uses the Vulkan ray tracing pipeline for Windows devices, Vulkan ray query for Android devices. On iOS devices Solar Bay uses Apple's Metal API. You can compare scores cross-platform. Please refer to the System requirements page for full Vulkan requirements.
Solar Bay benchmark
The Solar Bay benchmark runs for 1 minute. It measures the device’s performance when gaming with raytracing enabled, and the raytracing workload is split into three increasingly demanding sections. The length of this benchmark is designed to mirror a mobile game where the workload is short bursts of activity.
Solar Bay stress test
The Solar Bay stress test is a longer test that shows how a device will perform over extended periods of ray-traced gaming. It is designed to mirror a longer session of ray-traced gaming.This test runs the Solar Bay workload in a loop for twenty minutes.
Instead of producing a single score, the main result from the stress test is a chart that shows you how the device’s performance changed during the test. This chart can help you understand how your device manages performance and heat during heavy use.