The 3DMark application version number applies to the software as a whole. It changes often as we add new features and make updates to ensure compatibility with the latest hardware. We recommend using the latest version of 3DMark.

A benchmark version number—for example, Time Spy v1.0—is specific to a test. Benchmark version numbers change rarely and only when absolutely necessary. 

You can check the current application and benchmark version numbers from the Options screen. 3DMark will notify you in the app when an update is available.


3DMark Windows v2.19.7225 — July 1, 2021

This is a minor update. Benchmark scores are not affected.

Improved

  • On systems with multiple GPUs, you can now choose which GPU to use with the CPU Profile benchmark. Note that selecting an integrated GPU may give slightly lower scores due to the shared resources required for rendering. 
  • Added a link to the 3DMark Hall of Fame from the CPU Profile benchmark screen. 

Fixed

  • Fixed a UI issue with the score context labels on the benchmark result screen. 
  • Fixed a UI issue with the CPU Profile result screen showing incorrect core and thread counts for some CPU models.

3DMark Windows v2.19.7216 — June 24, 2021

This is a minor update. Benchmark scores are not affected.

Fixed

  • Fixed a bug in the score comparison bars on the CPU Profile result screen.  

3DMark Windows v2.19.7214 — June 24, 2021

This major update adds the 3DMark CPU Profile, a set of CPU benchmarks for modern, multicore processors.

New

  • 3DMark CPU Profile benchmarks. 

3DMark Windows v2.18.7185 — May 17, 2021

New

  • Fixed a minor issue introduced in 3DMark v2.18.7184 that had a small effect on Port Royal performance on NVIDIA GeForce RTX 30-series cards.

3DMark Windows v2.18.7184 — May 11, 2021

This is a minor update. Benchmark scores are not affected.

New

  • The 3DMark Time Spy Stress Test and Port Royal Stress Test now use the new result screen design from the Wild Life Stress Test.

Fixed

  • Fixed an issue in Wild Life Extreme Unlimited that resulted in corrupted output on AMD hardware.

3DMark Windows v2.18.7181 — May 3, 2021

This major update adds 3DMark Wild Life Extreme, a new cross-platform benchmark for Windows notebooks, Always Connected PCs powered by Windows 10 on Arm, Apple Mac computers powered by the M1 chip, and the next generation of smartphones and tablets.

New

  • 3DMark Wild Life Extreme benchmark.
  • 3DMark Wild Life Extreme Stress Test.

3DMark Windows v2.17.7166 — April 20, 2021

This is a minor update. Benchmark scores are not affected.

New

  • The 3DMark Night Raid Stress Test now uses the new result screen design from the Wild Life Stress Test.

  • The benchmark result screen now shows if the Resizable BAR feature is enabled for the system for fair performance comparisons.

Improved

  • 3DMark (standalone version) now starts faster when run for the first time after installation.

Fixed

  • Fixed an issue that caused DirectX 12 tests to fail when running with custom settings in Windowed Mode on a system with multiple GPUs if the monitor was not attached to the GPU doing the rendering.

  • Fixed an issue with the result screen not showing correctly on Windows 10 devices powered by Arm processors.

  • Fixed a minor visual issue that resulted in a red flash on the screen mid-test when running Time Spy on an Intel Xe GPU.

Compatibility

  • Recompiled the dxinfo.exe hardware identification component to prevent false-positive alerts from some antivirus applications.

  • Fixed an issue with the game performance estimation feature not working for users in mainland China.

  • Fixed the test recommendation for older DirectX 11 GPUs that have no WDDM 2.0 drivers available for compatibility with the DirectX 12 API, for example, Radeon HD 7670 and older and GeForce GTX 480 and older.

Professional Edition

  • Fixed an issue with the Image Quality Tool that prevented the rendering of all frames from Port Royal.



3DMark Windows v2.17.7137 — February 11, 2021

This major update adds the 3DMark Mesh Shader feature test—a dedicated test that shows how game engines can improve performance by using mesh shaders in the graphics pipeline.

New

  • 3DMark Mesh Shader feature test.

3DMark Windows v2.16.7117 — January 14, 2021

This update marks the end of support for the 3DMark Sky Diver benchmark and the 3DMark API Overhead feature test. 

  • Sky Diver and the API Overhead feature test are now hidden by default in 3DMark Advanced Edition and 3DMark Professional Edition. You can find them by going to the Benchmarks screen and using the filter option to "Show unsupported tests."
  • The Sky Diver benchmark is no longer available in 3DMark Basic Edition or the 3DMark Demo on Steam.

Fixed

  • Failed or canceled benchmark runs no longer include game performance estimates on the result screen.

3DMark Windows v2.16.7113 — December 3, 2020

This is a minor update. Benchmark scores are not affected.

Improved

  • Updated SystemInfo to v5.34 to improve compatibility with the latest hardware.

Fixed 

  • The DirectX Raytracing feature test is now shown when the Raytracing filter is selected on the Benchmarks screen.
  • Added Visual C++ 2017 redistributable to the 3DMark installer to fix an issue affecting Port Royal.
  • Minor fixes for the 3DMark benchmark results screen.

3DMark Windows v2.16.7094 — November 25, 2020

This is a major update that adds new features to the benchmark results screen.

New

  • See how your 3DMark score compares with results from other systems with the same components.
  • See the frame rates you can expect in a selection of popular games.

Fixed

  • Fixed an issue with the GPU selector on multi-GPU systems that have outdated drivers for the secondary GPU.

3DMark Windows v2.15.7088 — November 16, 2020

This is a minor update. Benchmark scores are not affected.

Compatibility

  • Improved detection of GPU capabilities.

3DMark Windows v2.15.7078 — November 2, 2020

This major update adds the 3DMark DirectX Raytracing feature test—a dedicated test for measuring the pure ray-tracing performance of the latest graphics cards.

New

  • 3DMark DirectX Raytracing feature test.

Fixed in 3DMark Night Raid

  • Fixed white screen appearing before the loading screen.
  • Fixed illumination artifacts during the test.
  • Fixed a rare issue that could cause a crash.
  • Fixed a rare crash on Arm devices.

3DMark Windows 2.14.7042 — October 16, 2020

This is a minor update. Benchmark scores are not affected.

Fixed

  • Fixed an issue that prevented the NVIDIA DLSS feature test from starting.

3DMark Windows 2.14.7040 — October 15, 2020

This major update adds 3DMark Wild Life, a new cross-platform benchmark for Apple, Android and Windows devices. Use Wild Life to test and compare the graphics performance of the latest smartphones, tablets and notebooks.

New

  • 3DMark Wild Life benchmark.
  • 3DMark Wild Life Stress Test.

3DMark Windows 2.13.7009 — September 18, 2020

This is a minor update. Benchmark scores are not affected.

Fixed

  • Fixed an issue with the GPU selector feature.

3DMark Windows 2.13.7004 — September 17, 2020

This update adds DLSS 2 support to the NVIDIA DLSS feature test. Scores from other benchmarks are not affected by this update.

New

  • The NVIDIA DLSS feature test now supports DLSS 2. With DLSS 2, you can choose between three modes—Quality, Performance and Ultra Performance.

Fixed

  • Fixed a rare issue with Time Spy and Time Spy Extreme that could cause the demo to crash when using unusual desktop resolutions or 175% DPI scaling with 4K desktop resolution. 

3DMark Windows 2.12.6964 — July 7, 2020

This is a minor update. Benchmark scores are not affected.

Fixed

  • Fixed the rare "Mandatory JSON value int64 member "dxgi_adapter_luid" has invalid type." issue with the new GPU selector feature.
  • Fixed an incorrect test recommendation on Windows 7 systems that was suggesting Time Spy as the recommended test. 
  • Fixed an incorrect test recommendation on devices running Windows 10 on ARM. These systems now always recommend Night Raid benchmark test. Currently, this is the only test with a native ARM implementation.
  • Disabled the GPU selector feature on Windows 10 on ARM devices. At this moment, these devices do not feature multiple GPUs.

3DMark Windows 2.12.6955 — June 25, 2020

This is a minor update. Benchmark scores are not affected.

Fixed

  • Fixed the rare "No DXGI adapter with given LUID found" issue when using the new GPU selector feature.

3DMark Windows 2.12.6949 — June 16, 2020

This is a minor update. Benchmark scores are not affected.

New

  • You can now specify the GPU and monitor to use when running DirectX 12 benchmarks and feature tests, (Time Spy, Time Spy Extreme, Night Raid, Port Royal, NVIDIA DLSS feature test, and the VRS feature test). This feature is designed to help you reliably test PCs with switchable graphics and other systems with multiple GPUs and multiple monitors. 
  • Hardware monitoring now includes average clock speed and average temperature information. For the GPU, the averages come from the Graphics test(s) part of the benchmark run. For the CPU, the averages come from the CPU/Physics test part of the run. 

Fixed

  • Fixed a hardware monitoring issue that could cause the integrated GPU temperature to be misreported as the discrete GPU temperature.
  • Fixed the Demo Audio setting for DirectX 12 benchmarks.

Professional Edition

  • You can now optionally specify the GPU and monitor to use when running DirectX 12 benchmarks from the command line.

3DMark Windows 2.11.6911 — May 27, 2020

This is a minor update. Benchmark scores are not affected.

Compatibility

  • Improved compatibility check for DirectX Raytracing Tier 1.1 support.

3DMark Windows 2.11.6866 — January 21, 2020

This update adds a Traditional Chinese language option alongside English, German, Japanese, Korean, Russian, Spanish and Simplified Chinese. You can change the language on the Options screen.

New

  • 3DMark is now available in Traditional Chinese.
  • 3DMark 現在提供繁體中文版本了。

3DMark Windows 2.11.6857 — January 14, 2020

This update marks the end of support for 3DMark Cloud Gate and Ice Storm benchmarks. These tests no longer provide useful results with modern hardware. Cloud Gate and Ice Storm tests are now hidden in the app by default. If needed, you can find them by going to the Benchmarks screen and using the filter option to "Show unsupported tests."


3DMark Windows v2.11.6846 — December 5, 2019

This major update adds new ways to compare Variable-Rate Shading performance and image quality with the VRS feature test.

New

  • New VRS feature test using Tier 2 Variable-Rate Shading.

Fixed

  • Fixed a hardware monitoring data synchronization issue.
  • Fixed a rare issue that could cause the benchmark to crash before showing the result.

3DMark Windows v2.10.6799 — September 25, 2019

This is a minor update. Benchmark scores are not affected.

Fixed

  • Fixed an issue with the Install button not installing test DLCs on Steam.

3DMark Windows v2.10.6797 — September 24, 2019

This is a minor update. Benchmark scores are not affected.

Fixed

  • Fixed the upgrade button links in 3DMark Basic Edition and the 3DMark Demo on Steam.

3DMark Windows v2.10.6771 — September 5, 2019

This is a minor update. Benchmark scores are not affected.

Fixed

  • Fixed a bug that prevented the Time Spy Stress Test from starting.

3DMark Windows v2.10.6762 — September 3, 2019

This is a minor update. Benchmark scores are not affected.

Fixed

  • Fixed a rare issue in the Time Spy test.
  • Fixed a folder permission issue when running Time Spy.

3DMark Windows v2.10.6751 — August 26, 2019

This major update adds the VRS feature test, a new test for comparing performance and image quality when using Tier 1 Variable-Rate Shading. 

New

  • VRS feature test. 

Fixed

  • Fixed a rare issue in the Night Raid test. Benchmark scores are not affected.

3DMark Windows v2.9.6631 — June 25, 2019

This major update adds the PCI Express feature test, a new test for measuring the bandwidth available to your GPU over your computer’s PCI Express interface.

New

  • PCI Express feature test.

3DMark Windows v2.8.6578 — June 6, 2019

This is a minor update. Benchmark scores are not affected.

Compatibility

  • Updated DirectX 12 resource handling in Port Royal to improve compatibility with upcoming hardware and drivers.

Fixed

  • Improved presentation of benchmark results when using custom run settings.

3DMark Windows v2.8.6572 — April 20, 2019

This is a minor update. Benchmark scores are not affected.

Improved

  • Improved presentation of benchmark results when using custom run settings.
  • The license key check is no longer case-sensitive.

WeGame

3DMark Advanced Edition:

  • Released 3DMark Advanced Edition as a new title in WeGame.

3DMark Experience Edition:

  • Now includes the same free benchmark tests as 3DMark Basic Edition and the Steam Demo.
  • Home screen now recommends the most suitable free test for your PC.
  • The in-app Hall of Fame now includes hardware details.
  • Removed the in-app option to purchase 3DMark Advanced Edition.

3DMark Windows v2.8.6546 — March 15, 2019

This is a minor update. Benchmark scores are not affected.

WeGame

  • 3DMark now recommends the free Night Raid test on the Home screen to users who have not bought benchmark runs or a full license. If your PC cannot run Night Raid, 3DMark will recommend the best test for your system. Note that all tests other than Night Raid require a paid license.

Fixed

  • Fixed an issue that could cause an error after clicking "Update all" on the update prompt when both Port Royal benchmark and NVIDIA DLSS feature test require an update.

3DMark Windows v2.8.6536 — March 12, 2019

This is a minor update. Benchmark scores are not affected.

Improved

  • Improved license handling when unregistering 3DMark Advanced Edition.

Fixed

  • The language selection dropdown again shows all available languages.
  • Fixed a rare issue that could occur when looping a test with custom settings over an extended period.

WeGame

  • The default value for buying individual runs is now 1 instead of 3.

3DMark Windows v2.8.6528 — March 11, 2019

This is a minor update. Benchmark scores are not affected.

Compatibility

  • Updated the Port Royal benchmark and NVIDIA DLSS feature test to ensure compatibility with upcoming NVIDIA drivers.
  • 3DMark will now warn and prevent you from installing to a path that contains non-Latin-alphabet characters.

Professional Edition

  • Fixed a rare issue that could cause the UI to fail to process command line parameters.

3DMark Windows v2.8.6446 — February 12, 2019

This is a minor update. Benchmark scores are not affected.

Improved

  • Improved the way the license information is shown on the Options screen.

Fixed

  • Fixed a problem in the Steam version when trying to buy the Port Royal upgrade from the NVIDIA DLSS feature test screen.
  • The API Overhead feature test no longer requires DirectX 12 to start. As in previous versions, it will now run on DirectX 11 systems and skip unsupported APIs.

Professional Edition

  • The Image Quality Tool now renders frames from the NVIDIA DLSS feature test at the selected output resolution without rescaling to the desktop resolution.

3DMark Windows v2.8.6427 — February 4, 2019

This major update adds the NVIDIA DLSS feature test, a new test for comparing performance and image quality with and without DLSS processing.

New

  • NVIDIA DLSS feature test.

Improved

  • The Benchmarks screen has new filters to help you find the best benchmarks for your testing requirements.

Fixed

  • Port Royal v1.1 benchmark features improved multi-GPU support. Scores improve on multi-GPU systems.
  • Fixed a file output issue in the Port Royal Image Quality Tool in 3DMark Professional Edition.

3DMark Windows v2.7.6296 — January 21, 2019

This is a minor update. Benchmark scores are not affected.

Port Royal benchmark

  • Fixed a rendering issue that could cause visual artifacts at high resolutions.
  • Reflections are now correctly masked by transparent surfaces.
  • Fixed the rendering of surface elements when Transparents are disabled in the Custom run settings.
  • Fixed the Enable Looping setting for Custom runs.
  • Custom Demo runs now use ray-traced photon mapping by default.

All benchmarks

  • Improved algorithm for the recommended benchmark on the 3DMark Home screen.
  • Fixed the Demo Audio setting on the Options screen.

3DMark Windows v2.7.6283 — January 8, 2019

This major update adds Port Royal, a new real-time ray tracing benchmark for graphics cards that support Microsoft DirectX Raytracing.

New

  • Port Royal benchmark test.
  • Port Royal Stress Test.

3DMark Windows v2.6.6238 — November 19, 2018

This is a minor update. Benchmark scores are not affected.

Improved

  • Improved folder structure when installing to a custom location.

New

  • Fixed the update notification system.

3DMark Windows v2.6. 6174 — October 8, 2018

This major update adds Night Raid, a new DirectX 12 benchmark for laptops, notebooks, tablets and other mobile computing devices with integrated graphics. Night Raid also has native ARM support for the latest Always Connected PCs powered by Windows 10 on ARM.

New

  • Night Raid benchmark test.
  • Night Raid Stress Test.

Fixed

  • Fixed the self-update notification system

Professional Edition only

  • Fixed a rare issue that could cause 3DMark to fail when running a long stress test from the command line.

3DMark Windows v2.5.5029 — June 20, 2018

This is a minor update. Benchmark scores are not affected.

Improved

  • Improved presentation of AMD Ryzen specifications on the Results screen.
  • Improved update notification system.
  • Text, logos, links, and file paths updated to reflect new company branding. 

Fixed

  • Improved stability when looping Fire Strike on a PC with Intel integrated graphics.
  • Fixed an issue with logging that could cause a benchmark run to fail.

3DMark Windows v2.4.4264 — February 14, 2018

Improved

  • Improved score validation checks. Result submits from previous versions will no longer be eligible for the 3DMark Hall of Fame.

3DMark Windows v2.4.4254 — February 5, 2018

Improved

  • The installer is now available in Japanese, Korean, and Spanish.
  • To meet our improved score validation checks, hardware monitoring information is now required for competitive submissions to the 3DMark Hall of Fame.

Fixed

  • Restored the 3DMark splash screen when starting the application.
  • Fixed a crash that could occur when the system returns unexpected values for the amount of video RAM.

3DMark Windows v2.4.4180 — December 21, 2017

New

  • 3DMark is now available in Japanese, Korean, and Spanish.
  • Choose your preferred language from the Options screen.

3DMark Windows v2.4.4163 — December 12, 2017

This is a minor update. Benchmark scores are not affected.

Improved

  • Benchmark loading screen logos and labels are now consistent across all tests. You will need to update your DLC files, but this is purely a cosmetic change. Benchmark scores are not affected.
  • Use the new "Update All" button to update all DLC files to the latest version.

Fixed

  • Fixed an issue with the Vulkan part of the API Overhead feature test that was caused by a change in the Vulkan specification.
  • Custom Run looping now works as intended again.
  • Restored the missing sub-scores on the Fire Strike result screen.
  • Fixed a rare issue that could cause Fire Strike, Cloud Gate, and Ice Storm tests to fail on a few specific Intel processors when using integrated graphics.
  • Fixed an issue that could cause 3DMark to hang on the splash screen.

3DMark Windows 2.4.3819 — October 11, 2017

This major update adds Time Spy Extreme, a new DirectX 12 benchmark with a 4K rendering resolution. Time Spy Extreme is an ideal benchmark test for systems with the latest graphics cards and new processors with 8 or more cores. A 4K monitor is not required, but your graphics card must have at least 4 GB of memory.  

Time Spy Extreme is available as a free update for 3DMark Advanced Edition and 3DMark Professional Edition licenses purchased after July 14, 2016. For copies bought before that date, Time Spy Extreme can be added to 3DMark by purchasing the Time Spy upgrade.

New

  • Time Spy Extreme benchmark test, 4K gaming with DirectX 12.
  • Time Spy Extreme Stress Test.

Fixed

  • Time Spy Graphics Test 2 no longer reloads between passes when looping.
  • Fixed a rare issue that could cause Time Spy to fail when starting the test from a script or other background process.
  • Fixed an issue in the API Overhead feature test that caused the Vulkan part to fail on Intel integrated GPUs when using non-native resolutions.

3DMark Windows 2.4.3802 — October 2, 2017

Pre-release preview of Time Spy Extreme for press publications.


3DMark Windows 2.3.3732— June 14, 2017

This is a minor update. Benchmark scores are not affected.

Fixed

  • Various minor bug fixes to improve compatibility and stability.
  • Fixed an issue with the shader cache that could, in rare cases, cause a crash.

3DMark Windows 2.3.3682— April 6, 2017

This is a minor update. Benchmark scores are not affected.

Fixed

  • Fixed an issue that could cause the API Overhead feature test to fail at the end of the DirectX 12 test on some systems.

3DMark Windows v2.3.3663 — March 23, 2017

This is a major update that adds Vulkan support to the API Overhead feature test. Benchmark scores are not affected with the exception of the API Overhead feature test, which now produces scores for Vulkan instead of Mantle.

New

  • Added Vulkan support to the API Overhead feature test. Use the API Overhead feature test to compare Vulkan, DirectX 12, and DirectX 11 API performance on your PC. The Vulkan test requires compatible video drivers with Vulkan support. Check with your GPU vendor for Vulkan driver support if your hardware is unable to run the test. Note that the Vulkan test replaces the Mantle test found in previous versions of 3DMark.

Improved

  • SystemInfo scan time greatly improved on X99 systems.

Fixed

  • Fixed an issue that could cause the API Overhead feature test to fail to show a score at the end of an otherwise normal run on some systems.
  • Fixed Time Spy test to properly recover from a corrupted shader cache - if runtime compiled shaders are found to be corrupted, they are deleted and recompiled. Uninstallation also now completely removes the shader cache folder.
  • Fixed a scaling issue that could cause parts of the UI to end up outside the display area on 1080p monitors with 150% DPI scaling. UI will now scale appropriately even on high DPI scaling settings.

Professional Edition

  • Fixed an issue that could cause the Command Line interface to refuse to work after registering a Time Spy Professional Edition key with an expiration date.

3DMark Windows v2.2.3509 — December 15, 2016

This update fixes a GUI issue that resulted in marginally lower than expected scores when starting a test from the Benchmark Details screen in 3DMark versions 2.1.2852 and later. Benchmark runs started from the Home screen or the Command Line were not affected.

It is normal for 3DMark scores to vary by up to 3% between runs since there are factors in a modern, multitasking operating system that cannot be completely controlled.

With this update, overall scores are expected to increase by up to 0.3%. Scores from the Physics and CPU parts of benchmark tests may improve by up to 2.5%. Scores from this version of 3DMark are consistent with results from previous versions that did not have the GUI issue.

Compatibility

  • Added a two-minute timeout to the SystemInfo scan to prevent it from stalling for long periods on some specific systems.

3DMark Windows v2.2.3491 — December 10, 2016

This is a minor update. Benchmark scores are not affected.

Fixed

  • Fixed an issue with the output resolution setting on the Options screen.

3DMark Windows v2.2.3488 — December 9, 2016

This is a minor update. Benchmark scores are not affected.

Improved

  • 3DMark now warns you when vsync, FreeSync, or G-SYNC is enabled. For accurate results, you should disable these features in your video driver settings before benchmarking.

Fixed

  • Fixed a SystemInfo timing issue that most commonly affected systems with the X99 chipset. 3DMark now waits for the SystemInfo scan to finish before starting the test.
  • Fixed a rare issue that could cause the UI to open on an empty white window.

VRMark Preview

VRMark is now available from futuremark.com and Steam. You can still install and run the VRMark Preview in 3DMark, but it is no longer recommended or supported.

  • Moved the Preview from the main navigation bar to the Benchmarks screen.
  • Added an uninstall button to the VRMark Preview screen.

3DMark Windows v2.1.2973 — August 19, 2016

This is a minor update. Benchmark scores are not affected.

Fixed

  • Updating 3DMark from within the app will now properly close previous versions before applying the update.

3DMark Windows v v2.1.2969 — August 18, 2016

This is a minor update to fix problems reported by some users. Benchmark scores are not affected with one exception - see the section about Fire Strike Custom runs below for details.

Improved

  • SystemInfo module updated to 4.48 for improved compatibility with the latest hardware.
  • The video RAM check that warns if your system may not be able to run a test now accepts extra main RAM beyond the minimum requirement as VRAM for integrated graphics.
  • We've added a DETAILS button to the panel for the Recommended test on the Benchmarks screen to make it easier to find more information and the settings for the test. This is also where you find the option to enable or disable the demo for each test.

Fixed Fire Strike Custom run settings

Unfortunately, the previous version (3DMark v2.1.2852) used an incorrect setting for Fire Strike Custom runs that resulted in slightly lower than expected scores. Fire Strike Custom run results from the previous version should not be compared with this latest version nor with any other version of 3DMark. The standard Fire Strike benchmark run was not affected, nor were Fire Strike Extreme and Fire Strike Ultra.

  • Restored the control for volumetric illumination sample count setting on the Fire Strike Custom run screen, which was missing in the previous version.
  • Fixed the default value for volumetric illumination sample count for Fire Strike Custom runs. In 3DMark v2.1.2852, Fire Strike Custom run used an incorrect default setting of 1.5. This has been reverted to 1.0, which is the correct value for the test.

Standalone version fixes

  • Fixed an issue that caused installation to fail if the unzipped installer content resided in a path that included a folder name with a space.
  • Fixed an issue that could prevent the in-app update from working properly. If you are affected by this issue and cannot update 3DMark from within the app, you should download the full installer.

Steam version fixes

  • Fixed a problem that could cause 3DMark to appear to be still running in the Steam client after exiting, which then blocked Steam from closing.
  • Fixed an issue that prevented DLCs from installing into a custom Steam library folder when the folder name included a space.

Other fixes

  • Fixed an issue that prevented Sky Diver from starting on 32-bit Windows.
  • Fixed an issue that caused Time Spy to crash when scaling mode was set to Stretched.
  • Fixed an issue that could cause result parsing to fail on complex systems with lots of devices due to the unusually large data set generated by the SystemInfo scan.

Known Issues

  • Time Spy fails to run on multi-GPU systems with Windows 10 build 10240, but this is not the fault of the benchmark. You must upgrade Windows 10 to build 10586 (“November Update”) or later to enable multi-GPU configurations to work.
  • Installing the standalone version and the DLC test data to the same folder is not a supported configuration. The latest version will prevent you from installing both to the same folder. If you currently have 3DMark and the DLC test data installed to the same custom folder you will need to uninstall 3DMark then reinstall the latest version using the full installer.

3DMark Windows v2.1.2852 — July 14, 2016

This major update adds Time Spy, a new DirectX 12 benchmark test. With its pure DirectX 12 engine, which supports new API features like asynchronous compute, explicit linked multi-adapter, and multi-threading, 3DMark Time Spy is the ideal benchmark for testing the DirectX 12 performance of the latest graphics cards.

New

  • Added Time Spy Stress Test - a new dedicated Stress Test for high-performing PCs running on Windows 10. Time Spy Stress Test is not available in 3DMark Basic Edition or 3DMark Time Spy upgrade in Steam.

Fixed

  • Fixed an issue that could cause all Stress Test runs to end with a 0% score.
  • Fixed an issue that could prevent self-update from working (standalone version only). If you are running 3DMark 2.0.2724 or 2.0.2809 Advanced Edition, you need to download and install the full 2.1 installer to update.

3DMark Windows v2.0.2809  - July 12, 2016

This is a minor update. Benchmark scores are not affected.

Fixed

  • Fixed further compatibility issues with the Steam launcher and some specific operating system configurations that could cause the 64-bit version to refuse to start.
  • Fixed an issue with result file processing that could cause the benchmark to hang with a black screen at the end of a demo or test on some systems.

3DMark Windows v2.0.2724  - July 4, 2016

This is a minor update that fixes several compatibility issues. Benchmark scores are not affected.

Improved

  • SystemInfo module updated to 4.47 for improved compatibility with the latest hardware.

Fixed

  • Fixed an issue that could cause the Sky Diver Stress Test to hang on a white screen on very fast systems.
  • Fixed an issue that prevented 3DMark from installing on Windows 7 if UAC was disabled. You can now click 'Ignore' on the warning to continue the installation.
  • Fixed compatibility issues with the Steam launcher and some specific operating system configurations that could cause the 64-bit version to refuse to start.
  • Fixed an issue that could cause the benchmark to fail if your Windows user folder name contained UTF-8 characters.

3DMark Windows 2.0.2530— June 13, 2016

This major update adds new Stress Tests for checking the stability of your PC.

New

  • Use the new Stress Tests to check the stability of your system after buying or building a new PC, upgrading your graphics card, or overclocking your GPU. Stress testing can help you identify faulty hardware or the need for better cooling. Stress Tests are not available in 3DMark Basic Edition or the Steam demo.

Improved

  • SystemInfo module updated to 4.46 for improved hardware detection.
  • Reintroduced the option to set up a Custom run using only the Demo.

Fixed

  • Fixed an issue that could cause 3DMark to fail to install test DLC files.

3DMark Windows v2.0.2067 - April 15, 2016

This minor update fixes a few issues that came to light after the v2.0.1979 release on April 6. Benchmark scores are unaffected.

Fixed

  • SystemInfo module updated to 4.45 to fix a compatibility issue with Russian and Chinese language versions of Windows.
  • Fixed the Unicode compatibility issue with Russian and Chinese language versions of Windows.
  • Fixed the white screen issue when installing 3DMark under an NTFS Junction or Mount Point.
  • Fixed the missing button text issue affecting a small number of users.

Improved

  • Updated Russian localization.

3DMark Windows v2.0.1979 — April 6, 2016

This is a major update that adds a redesigned UI for all editions and a preview of VRMark for Advanced and Professional Edition users.

New

  • 3DMark UI has been redesigned and rebuilt to be faster and more flexible.
  • Home screen recommends the best test based on your system details.
  • Run other benchmarks and feature tests from the Benchmarks screen.
  • Russian localization.

Improved

  • Each benchmark test can now be updated independently.
  • Ice Storm Extreme and Ice Storm Unlimited are unlocked in 3DMark Basic Edition.
  • SystemInfo module updated to 4.43 for improved hardware detection.

VRMark preview

  • Explore two test scenes in a preview of VRMark, our new benchmark for VR systems. The preview does not produce a score.
  • The preview is not available in 3DMark Basic Edition or the Steam demo.

Fixed

  • Workaround for the AMD driver issue where the preview videos in the UI caused some AMD graphics cards to use low power mode and run at lower clock speeds.

3DMark Windows v1.5.915 — June 5, 2015

This is a minor update. Benchmark scores are unaffected. Note that while Windows 10 is in development there may be unforeseeable compatibility problems with some hardware configurations.

Improved

  • SystemInfo module updated to 4.39 for improved detection of upcoming hardware from AMD and Intel.

Compatibility

  • API Overhead feature test updated to work with Windows 10 Technical Preview build 10130.

Known issues

  • AMD Catalyst Driver 15.200.1023.5 for Windows 10 has an issue that prevents the DirectX 12 API Overhead test from working on Radeon R9 280, Radeon HD 79xx series, and Radeon HD 78xx series graphics cards. We expect AMD to fix the issue with its next driver update.
  • Intel HD Graphics Driver 10.18.15.4204 for Windows 10 does not appear to have working full-screen DirectX 12 support. We are investigating this issue for a future update.

3DMark Windows v1.5.893 — April 24, 2015

This is a minor update. Benchmark scores are unaffected.

Compatibility

  • Fixed a bug that could cause the API Overhead feature test to hang on Windows 10 Technical Preview build 10061.

Steam version only

  • Fixed an issue that prevented Steam Achievements from being unlocked.

3DMark Windows v1.5.884 - March 26, 2015

This major update adds the API Overhead feature test, the world's first independent test for comparing the performance of DirectX 12, Mantle, and DirectX 11. See how many draw calls your PC can handle with each API before the frame rate drops below 30 FPS.

New

  • Compare DirectX 12, DirectX 11 and Mantle with the new API Overhead Feature Test, available in 3DMark Advanced Edition and 3DMark Professional Edition.
  • Added Feature Test selection screen.

Improved

  • Improved formatting of larger scores to make them more readable.
  • The result screen automatically shows FPS after running a single test.

Fixed

  • Fixed a bug that could cause the Sky Diver demo to hang at the cave entrance scene.

3DMark Windows v1.4.828 - December 1, 2014

This is a minor update. Benchmark scores are unaffected.

Improved

  • SystemInfo module updated to 4.32 for improved hardware detection.
  • Reduced hardware monitoring overhead (was already negligible).
  • The product key is no longer visible on the Help tab unless you choose to reveal it.

Fixed

  • Fixed a memory access violation issue with Ice Storm and Cloud Gate that could occasionally cause crashes in stress testing scenarios.
  • Letterboxed mode now retains the 16:9 aspect ratio even when selecting a non-default Output Resolution on the Help tab.

Professional Edition only

  • Fixed the "No outputs found on DXGI adapter" issue in the Command Line application affecting laptops with NVIDIA Optimus graphics switching technology.
  • Fixed custom_x.3dmdef files to use the centered scaling mode by default.
  • You can now change the scaling mode from a .3dmdef file and via the command line.

3DMark Windows v1.4.780 - October 23, 2014

This is a minor update. Benchmark scores are unaffected.

Fixed

  • Fixed the "No outputs found on DXGI adapter" issue affecting laptops with NVIDIA Optimus graphics switching technology.

3DMark Windows v1.4.778 - October 14, 2014

This is a minor update. Benchmark scores are unaffected.

Fixed

  • Fixed the "Workload Single init returned error message: bad lexical cast" issue affecting some systems.

3DMark Windows v1.4.775 - October 13, 2014

This is a major update that adds Fire Strike Ultra, the world's first 4K Ultra HD benchmark. Fire Strike Ultra is available in 3DMark Advanced Edition and 3DMark Professional Edition.

New

  • Added Fire Strike Ultra, a new 4K Ultra HD benchmark test. You don't need a 4K monitor to run Fire Strike Ultra, though you will need a GPU with at least 3 GB of dedicated memory.

Improved

  • New design for main benchmark selection screen.
  • Improved benchmark logging to assist customer support.

Fixed

  • 3DMark is now more robust when there is a problem identifying or monitoring the hardware in the system.

Professional Edition only

  • You can now set command line options within .3dmdef files.
  • Minor syntax changes to the .3dmdef definition files. You may need to update your existing scripts if using automation. See Command Line Guide for details.
  • Added command line logging options.
  • Command line progress logging now includes workload names and loop numbers.
  • Removed empty log lines from command line output.

3DMark Windows v1.3.708 — June 11, 2014

This update adds Sky Diver, a new DirectX 11 benchmark for gaming laptops and mid-range PCs. Sky Diver is ideal for testing systems with mainstream graphics cards, mobile GPUs, integrated graphics and other DirectX 11 hardware that cannot achieve double-digit frame rates in Fire Strike.

Improved

  • You can now run benchmarks individually in 3DMark Basic Edition.
  • SystemInfo module updated to 4.29 for improved hardware detection.

Compatibility

  • On Windows 7, Service Pack 1 is required for 3DMark version 1.3.708 onwards.

Professional Edition only

  • The filenames of the .3dmdef definition files used for running 3DMark from the command line have changed with this release. You may need to update your existing scripts if using automation.

3DMark Windows v1.2.362 - March 12, 2014

Improved

  • Improved reliability when submitting results over an internet connection with very high latency.
  • SystemInfo module updated to 4.26 for improved hardware detection.

Fixed

  • DirectX 10 level video cards no longer attempt to run the Fire Strike benchmark.
  • Fixed a rare issue that could corrupt the saved product key.

Steam version only

  • Fixed a bug that prevented Steam Achievements from being unlocked.
  • Fixed a rare issue with results not always being associated with a Steam ID.

Professional Edition only

  • Fixed an issue with command line XML export of Ice Storm scores.

3DMark Windows v1.2.250 — December 10, 2013

New

  • Added Ice Storm Unlimited test enabling comparison of Windows 8 tablets with the latest Android and iOS devices.

Improved

  • 3DMark now uses technology provided by TechPowerUp for improved GPU hardware detection.

Fixed

  • Hardware monitoring performance graphs show clock speeds and temperatures for the CPU and GPU again (with compatible hardware).

Tests

  • Ice Storm updated to version 1.2

3DMark Windows Edition v1.1.0 — May 6, 2013

This update fixes issues when testing systems with multiple GPUs. Fire Strike and Fire Strike Extreme scores will increase slightly on systems with two GPUs and significantly on systems with three or four GPUs.

New

  • Added Ice Storm Extreme benchmark to 3DMark Advanced and Professional Editions.

Fixed

  • 3DMark now works correctly on systems with up to four GPUs.
  • Fixed the issue caused by Windows update KB2670838, which added partial DX11.1 support to Windows 7.
  • Fixed a problem with the bloom post-processing effect when using very high rendering resolutions in custom settings.

Tests

  • Ice Storm updated to version 1.1.0
  • Cloud Gate updated to version 1.1.0
  • Fire Strike updated to version 1.1.0

3DMark Windows Editions v1.0.0 — February 4, 2013

  • Launch version.

Tests

  • Ice Storm version 1.0.0
  • Cloud Gate version 1.0.0
  • Fire Strike version 1.0.0