3DMark includes many benchmarks. Each test is designed for a specific class of hardware. We've made it easy to find the right test for your system. When you open the 3DMark app, the Home screen will recommend the most suitable benchmark. You can find and run other tests on the Benchmarks screen.

3DMark benchmarks

Benchmark
Target hardware
Graphics API
Rendering resolution
Speed Way
PCs with mid-range to high-end raytracing capable GPUs

DirectX 12
feature level 12_2
2560 × 1440
Steel NomadPowerful gaming PCs with mid-range to high-end GPUs
DirectX 12 feature level 12
Vulkan 1.1
3840 × 2160
Steel Nomad LightHigh-end lightweight devices running Windows, Windows-on-Arm, iOS or Android
DirectX 12 feature level 12,
Vulkan 1.1
Metal
2560 × 1440
Solar Bay

Notebooks, smartphones and tablets capable of light raytracing


Vulkan 1.1, 
Metal
2560 × 1440

Time Spy Extreme

4K gaming with DirectX 12

DirectX 12
feature level 11

3840 × 2160
(4K UHD)

Time Spy

DirectX 12 gaming PCs

DirectX 12  
feature level 11

2560 × 1440  

Port Royal

GPUs that support
DirectX Raytracing

DirectX 12
feature level 12_1

2560 × 1440

Wild Life Extreme

Notebooks, smartphones and tablets
Always Connected PCs with Arm SoC
Apple Mac computers with M1 SoC

Vulkan 1.1
DirectX 12 feature level 11
Metal

3840 × 2160
(4K UHD)


Wild Life

Notebooks, smartphones and tablets

Vulkan 1.1
Metal

2560 × 1440  

Night Raid


PCs with integrated graphics
Always Connected PCs with Arm SoC


DirectX 12
feature level 11

1920 × 1080


Fire Strike Ultra

4K gaming with DirectX 11

DirectX 11
feature level 11

3840 × 2160
(4K UHD)

Fire Strike Extreme

DirectX 11 gaming PCs

DirectX 11
feature level 11

2560 × 1440  

Fire Strike

DirectX 11 gaming PCs

DirectX 11
feature level 11

1920 × 1080 

Sling Shot ExtremeSmartphones and tabletsOpenGL ES 3.1
Metal

2560 × 1440
Sling ShotSmartphones and tabletsOpenGL ES 3.0


1920 × 1080
CPU ProfileModern multicore processorsN/A


N/A
Storage Benchmark


SSDs and other storage devicesN/AN/A


The resolution shown in the table is the resolution used to render the Graphics tests. In most cases, the Physics test or CPU test will use a lower rendering resolution to ensure that GPU performance is not a limiting factor.

3DMark tests are rendered at a fixed resolution regardless of hardware. This is the rendering resolution. The rendered frames are then scaled to fit your system's Windows desktop resolution. This scaling has a negligible effect on the benchmark score. 



3DMark feature tests

Feature test
Use case
Target hardware
DirectX RaytracingMeasure pure ray-tracing performanceDirectX 12 Ultimate compatible GPUs 
Mesh ShaderMeasure mesh shader performanceDirectX 12 Ultimate compatible GPUs 
PCI ExpressMeasure the bandwidth available to your GPU over the PCI Express interface
DirectX 12 discrete graphics cards
Sampler FeedbackMeasure sampler feedback performanceDirectX 12 Ultimate compatible GPUs
VRSCompare performance and image quality when using variable-rate shading
DirectX 12 Ultimate compatible GPUs
NVIDIA DLSSCompare performance and image quality when using DLSS processing
NVIDIA RTX-series GPUs
AMD FSR
Compare performance and image quality of FSR upscaling
GPUs that support DirectX 12 and AMD FSR 2.2
Intel XeSSCompare the performance and image quality of XeSS upscaling
GPUs that support DirectX Raytracing and Intel XeSS


Compatibility by platform


WindowsAndroidiOS
Speed Way

Solar Bay

Time Spy Extreme

Time Spy

Port Royal

Night Raid

Wild Life Extreme

Wild Life

Fire Strike Ultra

Fire Strike Extreme

Fire Strike

Sling Shot Extreme

Sling Shot

CPU Profile

Storage Benchmark

DirectX Raytracing

Mesh Shader

PCI Express

Sampler Feedback

VRS

NVIDIA DLSS

AMD FSR

Intel XeSS