Rendering resolution

The rendering resolution is the resolution that the test uses before scaling the output to your monitor's display resolution. You can change the rendering resolution using the drop-down.

  • The default rendering resolution for the Tier 1 test is 1920 × 1080 (1080p).
  • The default rendering resolution for the Tier 2 test is 3840 × 2160 (4K).

Additional shading rates enabled

The DirectX specification for VRS defines a range of shading rates by course pixel size. Support for additional shading rates— 2×4, 4×2, and 4×4 —varies across platforms and devices. These shading rates may not be available on some hardware.

On compatible hardware, you can choose whether to use additional shading rates with the Additional shading rates enabled setting.


The performance gain with VRS is higher when additional shading rates are enabled. When comparing results from different systems, make sure that you compare like-for-like.


In the Tier 1 test, a 1×1 shading rate is used for the foreground and 2×2 for the background. When additional shading rates are enabled, the test will also use 4×4 for the furthest objects in the scene.

In the Tier 2 test, 1×1, 1×2, 2×1, and 2×2 shading rates are used selectively in areas of the frame where there is less detail or contrast. When additional shading rates are enabled, the test will also use 2×4, 4×2, and 4×4.