The 3DMark application version number applies to the software as a whole. It changes often as we add new features and make updates to ensure compatibility with the latest hardware. We recommend using the latest version of 3DMark.
A benchmark version number—for example, Time Spy v1.0—is specific to a test. Benchmark version numbers change rarely and only when absolutely necessary.
You can check the current application and benchmark version numbers from the Options screen. 3DMark will notify you in the app when an update is available.
3DMark Windows 2.30.8330 — December 04, 2024
This update supports the release of the DirectStorage feature test. Other benchmark results are unaffected.
New
- Added the DirectStorage feature test
- 3DMark is now available in French.
- Added optional soundtracks to the Speed Way, Wild Life and Wild Life Extreme Benchmarks.
Updated
- If the system supports raytracing, the 3DMark application will now recommend a raytraced benchmark as well as a non-raytraced benchmark.
3DMark Windows 2.29.8299 — November 26, 2024
This is a minor update. Intel Xe2-based GPU scores from previous versions of 3DMark Speed Way are no longer valid. Other benchmark scores are not affected.
Updated
- Updated Speed Way to v1.1.1.2
- Updated Night Raid to v1.1.8.2
Speed Way v1.1.1.2
This update affects results for Intel Xe2-based graphics hardware. Results from previous versions of Speed Way using affected hardware are no longer valid.
Other Speed Way results are not affected. We still recommend updating to the latest version of Speed Way for best results.
- Fixed a graphical issue present with Intel Xe2-based GPUs.
Night Raid v1.1.8.2
This is a minor update. Benchmark results are not affected
- Fixed some rare issues that caused the benchmark to fail.
3DMark Windows 2.29.8294 — September 03, 2024
This update supports the addition of XeSS 1.1,1.2 and 1.3.1 to the Intel XeSS feature test. Other benchmark scores are not affected.
New
- Added support for XeSS 1.1, 1.2, and 1.3.1 to the Intel XeSS feature test.
- Added game frame rate estimates to the Steel Nomad results page.
Updated
- Added the support for new and changed XeSS quality modes to the Intel XeSS feature test. See the chart at the end of the patch notes for further details.
- Changed the default XeSS version to 1.3.1 and the default XeSS quality setting from "Ultra Quality" to "Balanced" in the Intel XeSS feature test.
Fixed
- Fixed an issue where some Unlimited mode tests were missing from the UI.
New Intel XeSS quality modes
XeSS 1.3 brings new quality settings for gamers, with Intel adjusting the resolution scaling for each mode to reflect new improvements to image quality.
XeSS quality mode | XeSS 1.0, 1.1, 1.2 resolution scaling | XeSS 1.3.1 resolution scaling |
Native | N/A | 1.0x |
Ultra Quality Plus | N/A | 1.3x |
Ultra Quality | 1.3x | 1.5x |
Quality | 1.5x | 1.7x |
Balanced | 1.7x | 2.0x |
Performance | 2.0x | 2.3x |
Ultra Performance | N/A | 3.0 |
Source: Intel XeSS 1.3 accelerates into the next generation of AI upscaling
- Intel gaming access blog
3DMark Windows 2.29.8282 — June 25, 2024
This is a minor update. Benchmark scores are not affected.
Fixed
- Fixed an issue where language selector did not function correctly.
- Fixed an issue where the Speed Way Stress Test was missing from the stress test page.
3DMark Windows 2.29.8278 — June 24, 2024
This is a minor update. Benchmark scores are not affected.
New
- Solar Bay is now available for Windows on Arm devices that support Vulkan and ray tracing. (Requires graphics drivers supporting Vulkan to be installed)
- Wild Life is now available for Windows on Arm devices.
- Added the ability for Windows on Arm devices to choose between the Vulkan and DirectX 12 APIs for Wild Life Extreme custom runs. (Requires graphics drivers supporting Vulkan to be installed)
Fixed
- The audio toggle for Steel Nomad and Steel Nomad Light is now more obvious.
- Fixed an issue where Night Raid would incorrectly run full screen when set to run in windowed mode.
- Fixed an issue where Wild Life would crash on Windows on Arm devices.
3DMark Windows 2.29.8256 — May 21, 2024
This is a minor update. Benchmark scores are not affected.
New
- Added 3DMark Steel Nomad
- Added 3DMark Steel Nomad Light
Fixed
- Fixed an issue where Wild Life Extreme would crash on Arm-based Windows devices.
Adjusted
- Renamed the Standalone 3DMark Editions to reduce confusion with 3DMark versions on the Epic Games Store and Steam.
Old Name New Name 3DMark Basic Edition 3DMark Demo 3DMark Advanced Edition 3DMark 3DMark Professional Edition 3DMark for Enterprise
3DMark Demo
- Added 3DMark Steel Nomad
- Added 3DMark Steel Nomad Light
3DMark Windows 2.28.8228 — May 2, 2024
This is a minor update. Benchmark scores are not affected.
Fixed
- Fixed a rare issue where SystemInfo hardware information would fail to parse.
- Fixed an issue where systems with the Microsoft OpenGL, OpenCL and Vulkan compatibility pack installed would incorrectly show as 'not supported' for Solar Bay and Wild Life Extreme.
Professional Edition
- Fixed XML export missing fps values for Time Spy and Time Spy Extreme Custom Run results.
3DMark Windows 2.28.8217 — December 11, 2023
This is a minor update. Benchmark scores are not affected.
Fixed
- Fixed an issue with 3DMark Time Spy, Night Raid, and Port Royal where the borderless full screen custom run option behaved the same as exclusive full screen.
3DMark Windows 2.28.8213 — November 15, 2023
This is a minor update. Benchmark scores are not affected.
Fixed
- Fixed an issue where the 3DMark Storage Benchmark results screen would display results in an incorrect order.
- Fixed an issue in the standalone version of 3DMark, where using the ‘update all’ option for installed tests would fail when updating certain combinations of tests.
3DMark Windows 2.28.8205 — November 8, 2023
This is a minor update. 3DMark Port Royal scores may vary slightly depending on GPU architecture. For reliable comparison of hardware, we recommend comparing scores from only the latest version of Port Royal.
New
- Added updated results screen for feature tests and stress tests.
Updated
- Updated Port Royal to v1.3.1.1
- Updated Speed Way to v1.0.8.1
Port Royal v1.3.1.1
3DMark Port Royal scores may vary slightly depending on GPU architecture. For reliable comparison of hardware, we recommend comparing scores from only the latest version of Port Royal.
- Fixed an issue where shadows would sometimes flicker during benchmark runs.
- Fixed some issues where the test would sometimes fail without presenting an error.
- Fixed an issue in the TAA pass that occasionally caused visual artifacts.
Speed Way 1.0.8.1
This is a minor update. Benchmark results are not affected.
- Fixed an issue where the test would use incorrect flags for ByteAddressBuffer shader resource views, causing the test to render incorrectly on some hardware.
3DMark Windows 2.27.8177 — September 19, 2023
This is a minor update. Benchmark scores are not affected.
Fixed
- Fixed an issue where the results screen for the Solar Bay stress test would fail to display results, showing an 'error.result_missing' error.
3DMark Windows 2.27.8176 — September 14, 2023
This is a minor update. Benchmark scores are not affected.
Fixed
- Fixed an issue where the results page monitoring graphs would show the wrong value for GPU memory clock on some hardware configurations.
- Fixed an issue on systems with HDR displays where some programs would display colors incorrectly after a Wild Life Extreme or Solar Bay benchmark run.
- Fixed an issue where the Speed Way results page would not correctly display game performance estimates.
- Updated 3DMark Solar Bay to bring the implementation in line with 3DMark Solar Bay for iOS. These are minimal functional changes and do not meaningfully affect benchmark results.
- The results screen will now clearly communicate if the result is invalid due to the SystemInfo component being corrupted and failing a checksum test.
3DMark Windows 2.27.8160 — August 17, 2023
This is a minor update. Benchmark scores are not affected.
Fixed
- Fixed an issue where Solar Bay results would not award score-based achievements.
- Added a workaround for Solar Bay failing to load when Riva Tuner Statistics Sever (RTSS.exe) is running.
3DMark Windows 2.27.8155 — August 14, 2023
New
- Added 3DMark Solar Bay, a cross-platform ray tracing benchmark.
Fixed
- Fixed an issue where some 3DMark tests would fail if 3DMark was installed in a directory mounted to an NTFS volume.
3DMark Windows 2.26.8125 — June 27, 2023
Fixed
- Fixed a rare issue that could cause 3DMark to hang at the "Starting UI" stage during startup.
3DMark Windows 2.26.8113 — June 12, 2023
This is a minor update. Night Raid CPU scores may increase on some ARM64 devices, but Night Raid GPU scores will not be affected.
As Windows support for ARM32 is coming to an end, new Night Raid CPU scores will better represent the performance of Arm devices when compared to x86 devices.
New
- Updated Night Raid to version 1.1.5. This update adds support for ARM64 devices.
3DMark Windows 2.26.8098 — April 20, 2023
This is a minor update. Benchmark scores are not affected.
Fixed
- Fixed an issue in Speed Way where the default command-line run would fail on laptops using hybrid graphics and eGPUs.
- Fixed an issue in Speed Way where some geometries were missing in custom runs with high resolutions.
- Fixed an issue where the 3DMark UI would sometimes not open correctly.
- Improved achievements-related logging for online services. (Steam version only)
3DMark Windows 2.26.8092 — March 30, 2023
This update supports the launch of the AMD FSR feature test for 3DMark Advanced Edition and 3DMark Professional Edition. Other benchmark scores are not affected.
New
- Added the AMD FSR feature test.
Fixed
- Fixed an issue in the Mesh Shader feature test, where a division by zero error was possible in a culling shader.
- Fixed an issue where Speed Way and the Speed Way stress test would fail if the user’s Documents or Picture folders are missing.
3DMark Windows 2.25.8056 — December 22, 2022
This is a minor update. Benchmark scores are not affected.
Fixed
- Fixed an issue where Speed Way did not correctly check if Windows 10 systems were on version 21H2 or later.
- Fixed an issue where the Unlimited Modes of Wild Life, Wild Life Extreme, and Ice Storm would allow custom runs to be started, even though the workload does not support Unlimited custom runs.
- Fixed an issue where the wrong GPU could be automatically selected if Speed Way was started from the 3DMark app home page.
- Fixed a rare issue that could prevent the 3DMark App UI from starting.
- Fixed an issue where corrupted data in the SSD serial number field could prevent SystemInfo parsing.
- Fixed incorrect aliasing of camera post effects target and lens reflection work textures in the Time Spy demo scene.
- Fixed an issue in Time Spy where Unicode characters in the output file path for logs could cause the test to fail.
- Fixed new DX12 validation layer errors and warnings in Time Spy.
- Fixed an issue where the VS. Mode fps graph for Speed Way is incorrectly synced.
- Fixed an issue where the Speed Way interactive mode loading screen would display incorrectly on ultrawide monitors
Professional Edition
- Added missing command line definition file for the Speed Way Stress Test
- Added command line switch support for GPU selector in tests that support it, such as DirectX 12 and Vulkan tests.
3DMark Windows 2.25.8043 — October 20, 2022
This is a minor update. Benchmark scores are not affected.
Fixed
- Fixed an issue with Night Raid colorspace when rendering on one GPU and outputting to another. This issue was purely cosmetic and had no effect on performance or results in the previous 3DMark version.
Professional Edition
- Fixed an issue with command line custom runs for the NVIDIA DLSS Feature Test not giving results.
3DMark Windows 2.25.8042 — October 19, 2022
This is a minor update. Benchmark scores are not affected.
New
- Adds DLSS 3 support to the NVIDIA DLSS feature test.
Fixed
- Fixed an issue that could cause tests with a GPU selector to fail with a "Mandatory JSON value int64 member "dxgi_adapter_luid" has invalid type" error.
- Speed Way now correctly prevents Windows from turning off the screen on systems with very short “screen off after idle” times.
- Fixed an issue in Night Raid that could cause a crash on systems with multiple different GPUs.
3DMark Windows 2.24.7509 — October 12, 2022
This supports the launch of the new 3DMark Speed Way benchmark for 3DMark Advanced Edition and 3DMark Professional Edition. Benchmark scores are not affected.
New
- Speed Way Benchmark
Fixed
- Fixed an issue in the results page where mousing over the hardware monitoring graphs would not display numerical data.
3DMark Windows 2.23.7457 — October 06, 2022
This is a minor update. Benchmark scores are not affected.
Fixed
- Fixed an issue that incorrectly prevented systems compatible with DLSS 2 from selecting it for the DLSS feature test.
3DMark Windows 2.23.7455 — October 05, 2022
This update supports the launch of the new 3DMark Intel XeSS feature test for 3DMark Advanced Edition and 3DMark Professional Edition.
Wild Life Extreme 1.1 contains CPU optimizations to ensure the test is not limited by the CPU. Scores are mostly unaffected, but scores of some high-performance computers may see slight improvements.
New
- Intel XeSS feature test
Improved
- Stress tests can now be run in windowed mode.
- Improved threading performance to reduce CPU bottleneck on high-performance desktop computers in Wild Life Extreme.
Fixed
- Fixed an issue in the standalone version of 3DMark, where some security softwares could prevent the installation of DLCs.
- Fixed an issue where SystemInfo would not have enough time to get hardware monitoring data on some systems.
Tests
- Wild Life Extreme updated to version 1.1.
3DMark Windows 2.22.7381 — August 25, 2022
This is a minor update. Benchmark scores are not affected.
WeGame Version
- This is a WeGame-only release to sync 3DMark on WeGame with the 3DMark standalone version and 3DMark on Steam. It is functionally identical to 3DMark Windows 2.22.7359.
3DMark Windows 2.22.7359 — May 9, 2022
This is a minor update. Benchmark scores are not affected.
Fixed
- Fixed a rare issue that prevented 3DMark from starting on some systems.
3DMark Windows 2.22.7358 — May 3, 2022
This is a minor update. Benchmark scores are not affected.
Improved
- 3DMark now recognizes negative GPU temperatures when calculating the average temperature on systems with exotic cooling.
Fixed
- Improved the system compatibility check for Port Royal and the NVIDIA DLSS feature test.
- Fixed an issue with failed or canceled CPU Profile tests being incorrectly treated as valid runs.
- The 3DMark splash screen is now displayed correctly when starting the app.
3DMark Windows 2.22.7336 — January 31, 2022
This is a minor update. Benchmark scores are not affected.
Improved
- Updated SystemInfo to 5.46
Fixed
- Fixed an issue that could cause results from systems with AMD GPUs to be incorrectly flagged as invalid due to modified tessellation settings.
3DMark Windows 2.22.7334 — December 20, 2021
This is a minor update. Benchmark scores are not affected.
Improved
- The Home screen now recommends the best 3DMark benchmark tests for your graphics card, processor and storage device.
- The Benchmarks screen now shows the filter panel by default making it easier to find and select tests for your hardware.
3DMark Windows 2.21.7324 — December 10, 2021
This is a minor update. Benchmark scores are not affected.
New
- 3DMark is now available in Polish and Portuguese (Brazil). You can change the language on the Options screen.
- Aplikacja 3DMark jest teraz dostępna w języku polskim. Wersję językową można zmienić na ekranie Opcje.
- O 3DMark já está disponível em português brasileiro. Você pode alterar o idioma na tela Opções.
Improved
- Improved score validation checks. Results submitted from previous versions of 3DMark will no longer be eligible for the 3DMark Hall of Fame.
- The Storage Benchmark result screen now includes a chart that compares your score with the results from all other models.
- The Storage Benchmark result screen now displays the bandwidth and average access time results for each test in the benchmark.
- The Storage Benchmark result screen now shows the device’s firmware version.
3DMark Windows 2.21.7312 — November 16, 2021
This is a minor update.
Fixed
- Fixed the GPU and CPU filters on the Benchmarks screen.
- To improve the consistency of results, the Storage Benchmark now prevents the system from going into user inactive mode while the test is running. Results will improve on some systems.
- Improved state logic for the Storage Benchmark buy button.
- Improved state logic for the Storage Benchmark uninstall button.
- Fixed the rare “Error 21” issue that could cause the Storage Benchmark to crash.
Professional Edition only
- Fixed the option to expand the System Information section on the benchmark result screen.
3DMark Windows 2.21.7309 — November 10, 2021
This update supports the launch of the new 3DMark Storage Benchmark DLC for 3DMark Advanced Edition and 3DMark Professional Edition.
The 3DMark Storage Benchmark DLC extends 3DMark with a dedicated component test for measuring the gaming performance of modern SSDs and other storage hardware.
New in 3DMark Advanced Edition
- Support for the 3DMark Storage Benchmark DLC, purchased separately.
New in 3DMark Professional Edition
- 3DMark Storage Benchmark.
New in all editions
- Added Virtualization-based Security (VBS) status to the System Information section of the benchmark result screen.
3DMark Windows v2.20.7299 — November 9, 2021
This is a minor update for the Steam version only. Benchmark scores are not affected.
Fixed
- Fixed an issue in the Steam version that could cause 3DMark to hang at the “Initializing...” stage during startup.
3DMark Windows v2.20.7290 — October 20, 2021
This is a minor update. Benchmark scores are not affected.
Fixed
- Game performance estimates on the result screen are now available on systems running Windows 11.
Steam version
- Improved consistency for awarding the “Good”, “Great”, “Excellent”, and “Legendary” achievements. These achievements are now also awarded for qualifying Fire Strike benchmark runs.
3DMark Windows v2.20.7274 — September 27, 2021
This is a minor update. Benchmark scores are not affected.
Improved
- Added a "Run Again" button to the benchmark result screen to provide a more convenient way to repeat a test.
Fixed
- Your application settings and per-benchmark demo settings are now saved and retained when updating the 3DMark app. Please note that this does not apply to display settings or custom run settings for individual benchmarks, which are never saved.
Steam version
- Added 17 new achievements.
- Modified several achievements so that they can be unlocked by running one of the newer tests.
- Removed a few achievements that are excessively difficult to earn or near impossible to unlock with modern hardware.
- Added 3DMark Trading Cards, badges, emoticons, and profile backgrounds.
3DMark Windows v2.20.7256 — September 13, 2021
This is a minor update. Benchmark scores are not affected.
Improved
- Autosaved result files in your Documents/3DMark/ folder now include the test name and the overall score in the filename.
Fixed
- Fixed an issue with video memory allocation in Wild Life Extreme that could cause the test to fail on some systems with an AMD APU.
- Fixed an issue that prevented Time Spy and Time Spy Extreme custom runs from looping multiple tests, for example, looping both Graphics Test 1 and Graphics Test 2 in a custom run.
3DMark Windows v2.20.7252 — September 1, 2021
This is a minor update. Benchmark scores are not affected.
Fixed
- The interactive mode controls for the Sampler Feedback feature test are now visible on the screen when using non-standard displays or aspect ratios.
3DMark Windows v2.20.7250 — August 25, 2021
This major update adds the Sampler Feedback feature test, a dedicated test for measuring the sampler feedback performance of the latest graphics cards.
New
- Sampler Feedback feature test.
3DMark Windows v2.19.7227 — August 10, 2021
This is a minor update. Benchmark scores are not affected.
Fixed
- Fixed an issue that could cause the CPU Profile benchmark to fail due to a corrupted shader cache.
3DMark Windows v2.19.7225 — July 1, 2021
This is a minor update. Benchmark scores are not affected.
Improved
- On systems with multiple GPUs, you can now choose which GPU to use with the CPU Profile benchmark. Note that selecting an integrated GPU may give slightly lower scores due to the shared resources required for rendering.
- Added a link to the 3DMark Hall of Fame from the CPU Profile benchmark screen.
Fixed
- Fixed a UI issue with the score context labels on the benchmark result screen.
- Fixed a UI issue with the CPU Profile result screen showing incorrect core and thread counts for some CPU models.
3DMark Windows v2.19.7216 — June 24, 2021
This is a minor update. Benchmark scores are not affected.
Fixed
- Fixed a bug in the score comparison bars on the CPU Profile result screen.
3DMark Windows v2.19.7214 — June 24, 2021
This major update adds the 3DMark CPU Profile, a set of CPU benchmarks for modern, multicore processors.
New
- 3DMark CPU Profile benchmarks.
3DMark Windows v2.18.7185 — May 17, 2021
New
- Fixed a minor issue introduced in 3DMark v2.18.7184 that had a small effect on Port Royal performance on NVIDIA GeForce RTX 30-series cards.
3DMark Windows v2.18.7184 — May 11, 2021
This is a minor update. Benchmark scores are not affected.
New
- The 3DMark Time Spy Stress Test and Port Royal Stress Test now use the new result screen design from the Wild Life Stress Test.
Fixed
- Fixed an issue in Wild Life Extreme Unlimited that resulted in corrupted output on AMD hardware.
3DMark Windows v2.18.7181 — May 3, 2021
This major update adds 3DMark Wild Life Extreme, a new cross-platform benchmark for Windows notebooks, Always Connected PCs powered by Windows 10 on Arm, Apple Mac computers powered by the M1 chip, and the next generation of smartphones and tablets.
New
- 3DMark Wild Life Extreme benchmark.
- 3DMark Wild Life Extreme Stress Test.
3DMark Windows v2.17.7166 — April 20, 2021
This is a minor update. Benchmark scores are not affected.
New
The 3DMark Night Raid Stress Test now uses the new result screen design from the Wild Life Stress Test.
The benchmark result screen now shows if the Resizable BAR feature is enabled for the system for fair performance comparisons.
Improved
3DMark (standalone version) now starts faster when run for the first time after installation.
Fixed
Fixed an issue that caused DirectX 12 tests to fail when running with custom settings in Windowed Mode on a system with multiple GPUs if the monitor was not attached to the GPU doing the rendering.
Fixed an issue with the result screen not showing correctly on Windows 10 devices powered by Arm processors.
Fixed a minor visual issue that resulted in a red flash on the screen mid-test when running Time Spy on an Intel Xe GPU.
Compatibility
Recompiled the dxinfo.exe hardware identification component to prevent false-positive alerts from some antivirus applications.
Fixed an issue with the game performance estimation feature not working for users in mainland China.
Fixed the test recommendation for older DirectX 11 GPUs that have no WDDM 2.0 drivers available for compatibility with the DirectX 12 API, for example, Radeon HD 7670 and older and GeForce GTX 480 and older.
Professional Edition
Fixed an issue with the Image Quality Tool that prevented the rendering of all frames from Port Royal.
3DMark Windows v2.17.7137 — February 11, 2021
This major update adds the 3DMark Mesh Shader feature test—a dedicated test that shows how game engines can improve performance by using mesh shaders in the graphics pipeline.
New
- 3DMark Mesh Shader feature test.
3DMark Windows v2.16.7117 — January 14, 2021
This update marks the end of support for the 3DMark Sky Diver benchmark and the 3DMark API Overhead feature test.
- Sky Diver and the API Overhead feature test are now hidden by default in 3DMark Advanced Edition and 3DMark Professional Edition. You can find them by going to the Benchmarks screen and using the filter option to "Show unsupported tests."
- The Sky Diver benchmark is no longer available in 3DMark Basic Edition or the 3DMark Demo on Steam.
Fixed
- Failed or canceled benchmark runs no longer include game performance estimates on the result screen.
3DMark Windows v2.16.7113 — December 3, 2020
This is a minor update. Benchmark scores are not affected.
Improved
- Updated SystemInfo to v5.34 to improve compatibility with the latest hardware.
Fixed
- The DirectX Raytracing feature test is now shown when the Raytracing filter is selected on the Benchmarks screen.
- Added Visual C++ 2017 redistributable to the 3DMark installer to fix an issue affecting Port Royal.
- Minor fixes for the 3DMark benchmark results screen.
3DMark Windows v2.16.7094 — November 25, 2020
This is a major update that adds new features to the benchmark results screen.
New
- See how your 3DMark score compares with results from other systems with the same components.
- See the frame rates you can expect in a selection of popular games.
Fixed
- Fixed an issue with the GPU selector on multi-GPU systems that have outdated drivers for the secondary GPU.
3DMark Windows v2.15.7088 — November 16, 2020
This is a minor update. Benchmark scores are not affected.
Compatibility
- Improved detection of GPU capabilities.
3DMark Windows v2.15.7078 — November 2, 2020
This major update adds the 3DMark DirectX Raytracing feature test—a dedicated test for measuring the pure ray-tracing performance of the latest graphics cards.
New
- 3DMark DirectX Raytracing feature test.
Fixed in 3DMark Night Raid
- Fixed white screen appearing before the loading screen.
- Fixed illumination artifacts during the test.
- Fixed a rare issue that could cause a crash.
- Fixed a rare crash on Arm devices.
3DMark Windows 2.14.7042 — October 16, 2020
This is a minor update. Benchmark scores are not affected.
Fixed
- Fixed an issue that prevented the NVIDIA DLSS feature test from starting.
3DMark Windows 2.14.7040 — October 15, 2020
This major update adds 3DMark Wild Life, a new cross-platform benchmark for Apple, Android and Windows devices. Use Wild Life to test and compare the graphics performance of the latest smartphones, tablets and notebooks.
New
- 3DMark Wild Life benchmark.
- 3DMark Wild Life Stress Test.
3DMark Windows 2.13.7009 — September 18, 2020
This is a minor update. Benchmark scores are not affected.
Fixed
- Fixed an issue with the GPU selector feature.
3DMark Windows 2.13.7004 — September 17, 2020
This update adds DLSS 2 support to the NVIDIA DLSS feature test. Scores from other benchmarks are not affected by this update.
New
- The NVIDIA DLSS feature test now supports DLSS 2. With DLSS 2, you can choose between three modes—Quality, Performance and Ultra Performance.
Fixed
- Fixed a rare issue with Time Spy and Time Spy Extreme that could cause the demo to crash when using unusual desktop resolutions or 175% DPI scaling with 4K desktop resolution.
3DMark Windows 2.12.6964 — July 7, 2020
This is a minor update. Benchmark scores are not affected.
Fixed
- Fixed the rare "Mandatory JSON value int64 member "dxgi_adapter_luid" has invalid type." issue with the new GPU selector feature.
- Fixed an incorrect test recommendation on Windows 7 systems that was suggesting Time Spy as the recommended test.
- Fixed an incorrect test recommendation on devices running Windows 10 on ARM. These systems now always recommend Night Raid benchmark test. Currently, this is the only test with a native ARM implementation.
- Disabled the GPU selector feature on Windows 10 on ARM devices. At this moment, these devices do not feature multiple GPUs.
3DMark Windows 2.12.6955 — June 25, 2020
This is a minor update. Benchmark scores are not affected.
Fixed
- Fixed the rare "No DXGI adapter with given LUID found" issue when using the new GPU selector feature.
3DMark Windows 2.12.6949 — June 16, 2020
This is a minor update. Benchmark scores are not affected.
New
- You can now specify the GPU and monitor to use when running DirectX 12 benchmarks and feature tests, (Time Spy, Time Spy Extreme, Night Raid, Port Royal, NVIDIA DLSS feature test, and the VRS feature test). This feature is designed to help you reliably test PCs with switchable graphics and other systems with multiple GPUs and multiple monitors.
- Hardware monitoring now includes average clock speed and average temperature information. For the GPU, the averages come from the Graphics test(s) part of the benchmark run. For the CPU, the averages come from the CPU/Physics test part of the run.
Fixed
- Fixed a hardware monitoring issue that could cause the integrated GPU temperature to be misreported as the discrete GPU temperature.
- Fixed the Demo Audio setting for DirectX 12 benchmarks.
Professional Edition
- You can now optionally specify the GPU and monitor to use when running DirectX 12 benchmarks from the command line.
3DMark Windows 2.11.6911 — May 27, 2020
This is a minor update. Benchmark scores are not affected.
Compatibility
- Improved compatibility check for DirectX Raytracing Tier 1.1 support.
3DMark Windows 2.11.6866 — January 21, 2020
This update adds a Traditional Chinese language option alongside English, German, Japanese, Korean, Russian, Spanish and Simplified Chinese. You can change the language on the Options screen.
New
- 3DMark is now available in Traditional Chinese.
- 3DMark 現在提供繁體中文版本了。
3DMark Windows 2.11.6857 — January 14, 2020
This update marks the end of support for 3DMark Cloud Gate and Ice Storm benchmarks. These tests no longer provide useful results with modern hardware. Cloud Gate and Ice Storm tests are now hidden in the app by default. If needed, you can find them by going to the Benchmarks screen and using the filter option to "Show unsupported tests."
3DMark Windows v2.11.6846 — December 5, 2019
This major update adds new ways to compare Variable-Rate Shading performance and image quality with the VRS feature test.
New
- New VRS feature test using Tier 2 Variable-Rate Shading.
Fixed
- Fixed a hardware monitoring data synchronization issue.
- Fixed a rare issue that could cause the benchmark to crash before showing the result.
3DMark Windows v2.10.6799 — September 25, 2019
This is a minor update. Benchmark scores are not affected.
Fixed
- Fixed an issue with the Install button not installing test DLCs on Steam.
3DMark Windows v2.10.6797 — September 24, 2019
This is a minor update. Benchmark scores are not affected.
Fixed
- Fixed the upgrade button links in 3DMark Basic Edition and the 3DMark Demo on Steam.
3DMark Windows v2.10.6771 — September 5, 2019
This is a minor update. Benchmark scores are not affected.
Fixed
- Fixed a bug that prevented the Time Spy Stress Test from starting.
3DMark Windows v2.10.6762 — September 3, 2019
This is a minor update. Benchmark scores are not affected.
Fixed
- Fixed a rare issue in the Time Spy test.
- Fixed a folder permission issue when running Time Spy.
3DMark Windows v2.10.6751 — August 26, 2019
This major update adds the VRS feature test, a new test for comparing performance and image quality when using Tier 1 Variable-Rate Shading.
New
- VRS feature test.
Fixed
- Fixed a rare issue in the Night Raid test. Benchmark scores are not affected.
3DMark Windows v2.9.6631 — June 25, 2019
This major update adds the PCI Express feature test, a new test for measuring the bandwidth available to your GPU over your computer’s PCI Express interface.
New
- PCI Express feature test.
3DMark Windows v2.8.6578 — June 6, 2019
This is a minor update. Benchmark scores are not affected.
Compatibility
- Updated DirectX 12 resource handling in Port Royal to improve compatibility with upcoming hardware and drivers.
Fixed
- Improved presentation of benchmark results when using custom run settings.
3DMark Windows v2.8.6572 — April 20, 2019
This is a minor update. Benchmark scores are not affected.
Improved
- Improved presentation of benchmark results when using custom run settings.
- The license key check is no longer case-sensitive.
WeGame
3DMark Advanced Edition:
- Released 3DMark Advanced Edition as a new title in WeGame.
3DMark Experience Edition:
- Now includes the same free benchmark tests as 3DMark Basic Edition and the Steam Demo.
- Home screen now recommends the most suitable free test for your PC.
- The in-app Hall of Fame now includes hardware details.
- Removed the in-app option to purchase 3DMark Advanced Edition.
3DMark Windows v2.8.6546 — March 15, 2019
This is a minor update. Benchmark scores are not affected.
WeGame
- 3DMark now recommends the free Night Raid test on the Home screen to users who have not bought benchmark runs or a full license. If your PC cannot run Night Raid, 3DMark will recommend the best test for your system. Note that all tests other than Night Raid require a paid license.
Fixed
- Fixed an issue that could cause an error after clicking "Update all" on the update prompt when both Port Royal benchmark and NVIDIA DLSS feature test require an update.
3DMark Windows v2.8.6536 — March 12, 2019
This is a minor update. Benchmark scores are not affected.
Improved
- Improved license handling when unregistering 3DMark Advanced Edition.
Fixed
- The language selection dropdown again shows all available languages.
- Fixed a rare issue that could occur when looping a test with custom settings over an extended period.
WeGame
- The default value for buying individual runs is now 1 instead of 3.
3DMark Windows v2.8.6528 — March 11, 2019
This is a minor update. Benchmark scores are not affected.
Compatibility
- Updated the Port Royal benchmark and NVIDIA DLSS feature test to ensure compatibility with upcoming NVIDIA drivers.
- 3DMark will now warn and prevent you from installing to a path that contains non-Latin-alphabet characters.
Professional Edition
- Fixed a rare issue that could cause the UI to fail to process command line parameters.
3DMark Windows v2.8.6446 — February 12, 2019
This is a minor update. Benchmark scores are not affected.
Improved
- Improved the way the license information is shown on the Options screen.
Fixed
- Fixed a problem in the Steam version when trying to buy the Port Royal upgrade from the NVIDIA DLSS feature test screen.
- The API Overhead feature test no longer requires DirectX 12 to start. As in previous versions, it will now run on DirectX 11 systems and skip unsupported APIs.
Professional Edition
- The Image Quality Tool now renders frames from the NVIDIA DLSS feature test at the selected output resolution without rescaling to the desktop resolution.
3DMark Windows v2.8.6427 — February 4, 2019
This major update adds the NVIDIA DLSS feature test, a new test for comparing performance and image quality with and without DLSS processing.
New
- NVIDIA DLSS feature test.
Improved
- The Benchmarks screen has new filters to help you find the best benchmarks for your testing requirements.
Fixed
- Port Royal v1.1 benchmark features improved multi-GPU support. Scores improve on multi-GPU systems.
- Fixed a file output issue in the Port Royal Image Quality Tool in 3DMark Professional Edition.
3DMark Windows v2.7.6296 — January 21, 2019
This is a minor update. Benchmark scores are not affected.
Port Royal benchmark
- Fixed a rendering issue that could cause visual artifacts at high resolutions.
- Reflections are now correctly masked by transparent surfaces.
- Fixed the rendering of surface elements when Transparents are disabled in the Custom run settings.
- Fixed the Enable Looping setting for Custom runs.
- Custom Demo runs now use ray-traced photon mapping by default.
All benchmarks
- Improved algorithm for the recommended benchmark on the 3DMark Home screen.
- Fixed the Demo Audio setting on the Options screen.
3DMark Windows v2.7.6283 — January 8, 2019
This major update adds Port Royal, a new real-time ray tracing benchmark for graphics cards that support Microsoft DirectX Raytracing.
New
- Port Royal benchmark test.
- Port Royal Stress Test.
3DMark Windows v2.6.6238 — November 19, 2018
This is a minor update. Benchmark scores are not affected.
Improved
- Improved folder structure when installing to a custom location.
New
- Fixed the update notification system.
3DMark Windows v2.6. 6174 — October 8, 2018
This major update adds Night Raid, a new DirectX 12 benchmark for laptops, notebooks, tablets and other mobile computing devices with integrated graphics. Night Raid also has native ARM support for the latest Always Connected PCs powered by Windows 10 on ARM.
New
- Night Raid benchmark test.
- Night Raid Stress Test.
Fixed
- Fixed the self-update notification system
Professional Edition only
- Fixed a rare issue that could cause 3DMark to fail when running a long stress test from the command line.
3DMark Windows v2.5.5029 — June 20, 2018
This is a minor update. Benchmark scores are not affected.
Improved
- Improved presentation of AMD Ryzen specifications on the Results screen.
- Improved update notification system.
- Text, logos, links, and file paths updated to reflect new company branding.
Fixed
- Improved stability when looping Fire Strike on a PC with Intel integrated graphics.
- Fixed an issue with logging that could cause a benchmark run to fail.
3DMark Windows v2.4.4264 — February 14, 2018
Improved
- Improved score validation checks. Result submits from previous versions will no longer be eligible for the 3DMark Hall of Fame.
3DMark Windows v2.4.4254 — February 5, 2018
Improved
- The installer is now available in Japanese, Korean, and Spanish.
- To meet our improved score validation checks, hardware monitoring information is now required for competitive submissions to the 3DMark Hall of Fame.
Fixed
- Restored the 3DMark splash screen when starting the application.
- Fixed a crash that could occur when the system returns unexpected values for the amount of video RAM.
3DMark Windows v2.4.4180 — December 21, 2017
New
- 3DMark is now available in Japanese, Korean, and Spanish.
- Choose your preferred language from the Options screen.
3DMark Windows v2.4.4163 — December 12, 2017
This is a minor update. Benchmark scores are not affected.
Improved
- Benchmark loading screen logos and labels are now consistent across all tests. You will need to update your DLC files, but this is purely a cosmetic change. Benchmark scores are not affected.
- Use the new "Update All" button to update all DLC files to the latest version.
Fixed
- Fixed an issue with the Vulkan part of the API Overhead feature test that was caused by a change in the Vulkan specification.
- Custom Run looping now works as intended again.
- Restored the missing sub-scores on the Fire Strike result screen.
- Fixed a rare issue that could cause Fire Strike, Cloud Gate, and Ice Storm tests to fail on a few specific Intel processors when using integrated graphics.
- Fixed an issue that could cause 3DMark to hang on the splash screen.
3DMark Windows 2.4.3819 — October 11, 2017
This major update adds Time Spy Extreme, a new DirectX 12 benchmark with a 4K rendering resolution. Time Spy Extreme is an ideal benchmark test for systems with the latest graphics cards and new processors with 8 or more cores. A 4K monitor is not required, but your graphics card must have at least 4 GB of memory.
Time Spy Extreme is available as a free update for 3DMark Advanced Edition and 3DMark Professional Edition licenses purchased after July 14, 2016. For copies bought before that date, Time Spy Extreme can be added to 3DMark by purchasing the Time Spy upgrade.
New
- Time Spy Extreme benchmark test, 4K gaming with DirectX 12.
- Time Spy Extreme Stress Test.
Fixed
- Time Spy Graphics Test 2 no longer reloads between passes when looping.
- Fixed a rare issue that could cause Time Spy to fail when starting the test from a script or other background process.
- Fixed an issue in the API Overhead feature test that caused the Vulkan part to fail on Intel integrated GPUs when using non-native resolutions.
3DMark Windows 2.4.3802 — October 2, 2017
Pre-release preview of Time Spy Extreme for press publications.
3DMark Windows 2.3.3732— June 14, 2017
This is a minor update. Benchmark scores are not affected.
Fixed
- Various minor bug fixes to improve compatibility and stability.
- Fixed an issue with the shader cache that could, in rare cases, cause a crash.
3DMark Windows 2.3.3682— April 6, 2017
This is a minor update. Benchmark scores are not affected.
Fixed
- Fixed an issue that could cause the API Overhead feature test to fail at the end of the DirectX 12 test on some systems.
3DMark Windows v2.3.3663 — March 23, 2017
This is a major update that adds Vulkan support to the API Overhead feature test. Benchmark scores are not affected with the exception of the API Overhead feature test, which now produces scores for Vulkan instead of Mantle.
New
- Added Vulkan support to the API Overhead feature test. Use the API Overhead feature test to compare Vulkan, DirectX 12, and DirectX 11 API performance on your PC. The Vulkan test requires compatible video drivers with Vulkan support. Check with your GPU vendor for Vulkan driver support if your hardware is unable to run the test. Note that the Vulkan test replaces the Mantle test found in previous versions of 3DMark.
Improved
- SystemInfo scan time greatly improved on X99 systems.
Fixed
- Fixed an issue that could cause the API Overhead feature test to fail to show a score at the end of an otherwise normal run on some systems.
- Fixed Time Spy test to properly recover from a corrupted shader cache - if runtime compiled shaders are found to be corrupted, they are deleted and recompiled. Uninstallation also now completely removes the shader cache folder.
- Fixed a scaling issue that could cause parts of the UI to end up outside the display area on 1080p monitors with 150% DPI scaling. UI will now scale appropriately even on high DPI scaling settings.
Professional Edition
- Fixed an issue that could cause the Command Line interface to refuse to work after registering a Time Spy Professional Edition key with an expiration date.
3DMark Windows v2.2.3509 — December 15, 2016
This update fixes a GUI issue that resulted in marginally lower than expected scores when starting a test from the Benchmark Details screen in 3DMark versions 2.1.2852 and later. Benchmark runs started from the Home screen or the Command Line were not affected.
It is normal for 3DMark scores to vary by up to 3% between runs since there are factors in a modern, multitasking operating system that cannot be completely controlled.
With this update, overall scores are expected to increase by up to 0.3%. Scores from the Physics and CPU parts of benchmark tests may improve by up to 2.5%. Scores from this version of 3DMark are consistent with results from previous versions that did not have the GUI issue.
Compatibility
- Added a two-minute timeout to the SystemInfo scan to prevent it from stalling for long periods on some specific systems.
3DMark Windows v2.2.3491 — December 10, 2016
This is a minor update. Benchmark scores are not affected.
Fixed
- Fixed an issue with the output resolution setting on the Options screen.
3DMark Windows v2.2.3488 — December 9, 2016
This is a minor update. Benchmark scores are not affected.
Improved
- 3DMark now warns you when vsync, FreeSync, or G-SYNC is enabled. For accurate results, you should disable these features in your video driver settings before benchmarking.
Fixed
- Fixed a SystemInfo timing issue that most commonly affected systems with the X99 chipset. 3DMark now waits for the SystemInfo scan to finish before starting the test.
- Fixed a rare issue that could cause the UI to open on an empty white window.
VRMark Preview
VRMark is now available from futuremark.com and Steam. You can still install and run the VRMark Preview in 3DMark, but it is no longer recommended or supported.
- Moved the Preview from the main navigation bar to the Benchmarks screen.
- Added an uninstall button to the VRMark Preview screen.
3DMark Windows v2.1.2973 — August 19, 2016
This is a minor update. Benchmark scores are not affected.
Fixed
- Updating 3DMark from within the app will now properly close previous versions before applying the update.
3DMark Windows v v2.1.2969 — August 18, 2016
This is a minor update to fix problems reported by some users. Benchmark scores are not affected with one exception - see the section about Fire Strike Custom runs below for details.
Improved
- SystemInfo module updated to 4.48 for improved compatibility with the latest hardware.
- The video RAM check that warns if your system may not be able to run a test now accepts extra main RAM beyond the minimum requirement as VRAM for integrated graphics.
- We've added a DETAILS button to the panel for the Recommended test on the Benchmarks screen to make it easier to find more information and the settings for the test. This is also where you find the option to enable or disable the demo for each test.
Fixed Fire Strike Custom run settings
Unfortunately, the previous version (3DMark v2.1.2852) used an incorrect setting for Fire Strike Custom runs that resulted in slightly lower than expected scores. Fire Strike Custom run results from the previous version should not be compared with this latest version nor with any other version of 3DMark. The standard Fire Strike benchmark run was not affected, nor were Fire Strike Extreme and Fire Strike Ultra.
- Restored the control for volumetric illumination sample count setting on the Fire Strike Custom run screen, which was missing in the previous version.
- Fixed the default value for volumetric illumination sample count for Fire Strike Custom runs. In 3DMark v2.1.2852, Fire Strike Custom run used an incorrect default setting of 1.5. This has been reverted to 1.0, which is the correct value for the test.
Standalone version fixes
- Fixed an issue that caused installation to fail if the unzipped installer content resided in a path that included a folder name with a space.
- Fixed an issue that could prevent the in-app update from working properly. If you are affected by this issue and cannot update 3DMark from within the app, you should download the full installer.
Steam version fixes
- Fixed a problem that could cause 3DMark to appear to be still running in the Steam client after exiting, which then blocked Steam from closing.
- Fixed an issue that prevented DLCs from installing into a custom Steam library folder when the folder name included a space.
Other fixes
- Fixed an issue that prevented Sky Diver from starting on 32-bit Windows.
- Fixed an issue that caused Time Spy to crash when scaling mode was set to Stretched.
- Fixed an issue that could cause result parsing to fail on complex systems with lots of devices due to the unusually large data set generated by the SystemInfo scan.
Known Issues
- Time Spy fails to run on multi-GPU systems with Windows 10 build 10240, but this is not the fault of the benchmark. You must upgrade Windows 10 to build 10586 (“November Update”) or later to enable multi-GPU configurations to work.
- Installing the standalone version and the DLC test data to the same folder is not a supported configuration. The latest version will prevent you from installing both to the same folder. If you currently have 3DMark and the DLC test data installed to the same custom folder you will need to uninstall 3DMark then reinstall the latest version using the full installer.
3DMark Windows v2.1.2852 — July 14, 2016
This major update adds Time Spy, a new DirectX 12 benchmark test. With its pure DirectX 12 engine, which supports new API features like asynchronous compute, explicit linked multi-adapter, and multi-threading, 3DMark Time Spy is the ideal benchmark for testing the DirectX 12 performance of the latest graphics cards.
New
- Added Time Spy Stress Test - a new dedicated Stress Test for high-performing PCs running on Windows 10. Time Spy Stress Test is not available in 3DMark Basic Edition or 3DMark Time Spy upgrade in Steam.
Fixed
- Fixed an issue that could cause all Stress Test runs to end with a 0% score.
- Fixed an issue that could prevent self-update from working (standalone version only). If you are running 3DMark 2.0.2724 or 2.0.2809 Advanced Edition, you need to download and install the full 2.1 installer to update.
3DMark Windows v2.0.2809 - July 12, 2016
This is a minor update. Benchmark scores are not affected.
Fixed
- Fixed further compatibility issues with the Steam launcher and some specific operating system configurations that could cause the 64-bit version to refuse to start.
- Fixed an issue with result file processing that could cause the benchmark to hang with a black screen at the end of a demo or test on some systems.
3DMark Windows v2.0.2724 - July 4, 2016
This is a minor update that fixes several compatibility issues. Benchmark scores are not affected.
Improved
- SystemInfo module updated to 4.47 for improved compatibility with the latest hardware.
Fixed
- Fixed an issue that could cause the Sky Diver Stress Test to hang on a white screen on very fast systems.
- Fixed an issue that prevented 3DMark from installing on Windows 7 if UAC was disabled. You can now click 'Ignore' on the warning to continue the installation.
- Fixed compatibility issues with the Steam launcher and some specific operating system configurations that could cause the 64-bit version to refuse to start.
- Fixed an issue that could cause the benchmark to fail if your Windows user folder name contained UTF-8 characters.
3DMark Windows 2.0.2530— June 13, 2016
This major update adds new Stress Tests for checking the stability of your PC.
New
- Use the new Stress Tests to check the stability of your system after buying or building a new PC, upgrading your graphics card, or overclocking your GPU. Stress testing can help you identify faulty hardware or the need for better cooling. Stress Tests are not available in 3DMark Basic Edition or the Steam demo.
Improved
- SystemInfo module updated to 4.46 for improved hardware detection.
- Reintroduced the option to set up a Custom run using only the Demo.
Fixed
- Fixed an issue that could cause 3DMark to fail to install test DLC files.
3DMark Windows v2.0.2067 - April 15, 2016
This minor update fixes a few issues that came to light after the v2.0.1979 release on April 6. Benchmark scores are unaffected.
Fixed
- SystemInfo module updated to 4.45 to fix a compatibility issue with Russian and Chinese language versions of Windows.
- Fixed the Unicode compatibility issue with Russian and Chinese language versions of Windows.
- Fixed the white screen issue when installing 3DMark under an NTFS Junction or Mount Point.
- Fixed the missing button text issue affecting a small number of users.
Improved
- Updated Russian localization.
3DMark Windows v2.0.1979 — April 6, 2016
This is a major update that adds a redesigned UI for all editions and a preview of VRMark for Advanced and Professional Edition users.
New
- 3DMark UI has been redesigned and rebuilt to be faster and more flexible.
- Home screen recommends the best test based on your system details.
- Run other benchmarks and feature tests from the Benchmarks screen.
- Russian localization.
Improved
- Each benchmark test can now be updated independently.
- Ice Storm Extreme and Ice Storm Unlimited are unlocked in 3DMark Basic Edition.
- SystemInfo module updated to 4.43 for improved hardware detection.
VRMark preview
- Explore two test scenes in a preview of VRMark, our new benchmark for VR systems. The preview does not produce a score.
- The preview is not available in 3DMark Basic Edition or the Steam demo.
Fixed
- Workaround for the AMD driver issue where the preview videos in the UI caused some AMD graphics cards to use low power mode and run at lower clock speeds.
3DMark Windows v1.5.915 — June 5, 2015
This is a minor update. Benchmark scores are unaffected. Note that while Windows 10 is in development there may be unforeseeable compatibility problems with some hardware configurations.
Improved
- SystemInfo module updated to 4.39 for improved detection of upcoming hardware from AMD and Intel.
Compatibility
- API Overhead feature test updated to work with Windows 10 Technical Preview build 10130.
Known issues
- AMD Catalyst Driver 15.200.1023.5 for Windows 10 has an issue that prevents the DirectX 12 API Overhead test from working on Radeon R9 280, Radeon HD 79xx series, and Radeon HD 78xx series graphics cards. We expect AMD to fix the issue with its next driver update.
- Intel HD Graphics Driver 10.18.15.4204 for Windows 10 does not appear to have working full-screen DirectX 12 support. We are investigating this issue for a future update.
3DMark Windows v1.5.893 — April 24, 2015
This is a minor update. Benchmark scores are unaffected.
Compatibility
- Fixed a bug that could cause the API Overhead feature test to hang on Windows 10 Technical Preview build 10061.
Steam version only
- Fixed an issue that prevented Steam Achievements from being unlocked.
3DMark Windows v1.5.884 - March 26, 2015
This major update adds the API Overhead feature test, the world's first independent test for comparing the performance of DirectX 12, Mantle, and DirectX 11. See how many draw calls your PC can handle with each API before the frame rate drops below 30 FPS.
New
- Compare DirectX 12, DirectX 11 and Mantle with the new API Overhead Feature Test, available in 3DMark Advanced Edition and 3DMark Professional Edition.
- Added Feature Test selection screen.
Improved
- Improved formatting of larger scores to make them more readable.
- The result screen automatically shows FPS after running a single test.
Fixed
- Fixed a bug that could cause the Sky Diver demo to hang at the cave entrance scene.
3DMark Windows v1.4.828 - December 1, 2014
This is a minor update. Benchmark scores are unaffected.
Improved
- SystemInfo module updated to 4.32 for improved hardware detection.
- Reduced hardware monitoring overhead (was already negligible).
- The product key is no longer visible on the Help tab unless you choose to reveal it.
Fixed
- Fixed a memory access violation issue with Ice Storm and Cloud Gate that could occasionally cause crashes in stress testing scenarios.
- Letterboxed mode now retains the 16:9 aspect ratio even when selecting a non-default Output Resolution on the Help tab.
Professional Edition only
- Fixed the "No outputs found on DXGI adapter" issue in the Command Line application affecting laptops with NVIDIA Optimus graphics switching technology.
- Fixed custom_x.3dmdef files to use the centered scaling mode by default.
- You can now change the scaling mode from a .3dmdef file and via the command line.
3DMark Windows v1.4.780 - October 23, 2014
This is a minor update. Benchmark scores are unaffected.
Fixed
- Fixed the "No outputs found on DXGI adapter" issue affecting laptops with NVIDIA Optimus graphics switching technology.
3DMark Windows v1.4.778 - October 14, 2014
This is a minor update. Benchmark scores are unaffected.
Fixed
- Fixed the "Workload Single init returned error message: bad lexical cast" issue affecting some systems.
3DMark Windows v1.4.775 - October 13, 2014
This is a major update that adds Fire Strike Ultra, the world's first 4K Ultra HD benchmark. Fire Strike Ultra is available in 3DMark Advanced Edition and 3DMark Professional Edition.
New
- Added Fire Strike Ultra, a new 4K Ultra HD benchmark test. You don't need a 4K monitor to run Fire Strike Ultra, though you will need a GPU with at least 3 GB of dedicated memory.
Improved
- New design for main benchmark selection screen.
- Improved benchmark logging to assist customer support.
Fixed
- 3DMark is now more robust when there is a problem identifying or monitoring the hardware in the system.
Professional Edition only
- You can now set command line options within .3dmdef files.
- Minor syntax changes to the .3dmdef definition files. You may need to update your existing scripts if using automation. See Command Line Guide for details.
- Added command line logging options.
- Command line progress logging now includes workload names and loop numbers.
- Removed empty log lines from command line output.
3DMark Windows v1.3.708 — June 11, 2014
This update adds Sky Diver, a new DirectX 11 benchmark for gaming laptops and mid-range PCs. Sky Diver is ideal for testing systems with mainstream graphics cards, mobile GPUs, integrated graphics and other DirectX 11 hardware that cannot achieve double-digit frame rates in Fire Strike.
Improved
- You can now run benchmarks individually in 3DMark Basic Edition.
- SystemInfo module updated to 4.29 for improved hardware detection.
Compatibility
- On Windows 7, Service Pack 1 is required for 3DMark version 1.3.708 onwards.
Professional Edition only
- The filenames of the .3dmdef definition files used for running 3DMark from the command line have changed with this release. You may need to update your existing scripts if using automation.
3DMark Windows v1.2.362 - March 12, 2014
Improved
- Improved reliability when submitting results over an internet connection with very high latency.
- SystemInfo module updated to 4.26 for improved hardware detection.
Fixed
- DirectX 10 level video cards no longer attempt to run the Fire Strike benchmark.
- Fixed a rare issue that could corrupt the saved product key.
Steam version only
- Fixed a bug that prevented Steam Achievements from being unlocked.
- Fixed a rare issue with results not always being associated with a Steam ID.
Professional Edition only
- Fixed an issue with command line XML export of Ice Storm scores.
3DMark Windows v1.2.250 — December 10, 2013
New
- Added Ice Storm Unlimited test enabling comparison of Windows 8 tablets with the latest Android and iOS devices.
Improved
- 3DMark now uses technology provided by TechPowerUp for improved GPU hardware detection.
Fixed
- Hardware monitoring performance graphs show clock speeds and temperatures for the CPU and GPU again (with compatible hardware).
Tests
- Ice Storm updated to version 1.2
3DMark Windows Edition v1.1.0 — May 6, 2013
This update fixes issues when testing systems with multiple GPUs. Fire Strike and Fire Strike Extreme scores will increase slightly on systems with two GPUs and significantly on systems with three or four GPUs.
New
- Added Ice Storm Extreme benchmark to 3DMark Advanced and Professional Editions.
Fixed
- 3DMark now works correctly on systems with up to four GPUs.
- Fixed the issue caused by Windows update KB2670838, which added partial DX11.1 support to Windows 7.
- Fixed a problem with the bloom post-processing effect when using very high rendering resolutions in custom settings.
Tests
- Ice Storm updated to version 1.1.0
- Cloud Gate updated to version 1.1.0
- Fire Strike updated to version 1.1.0
3DMark Windows Editions v1.0.0 — February 4, 2013
- Launch version.
Tests
- Ice Storm version 1.0.0
- Cloud Gate version 1.0.0
- Fire Strike version 1.0.0